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Wednesday 29 January 2014

Hand of DOOM

"It's not all Doom and Gloom."



 Now if you've been a good little boy/girl/thing, you would've noticed that I have already reviewed Quake 3, which is coincidently made by the same developers that made DOOM, the difference being that Quake 3 allows you to move and turn on a third axis, in fact I don't even think Doom Guy has any idea of what his feet look like due to the neck brace he has had on since birth.

 Yes, I know Doom introduced worldwide the greatest thing since sliced bread, but it doesn't excuse the fact that it is really outdated mechanics wise. Now I'm not bashing it, it was great for it's time. No, in fact it was the best of its time, but I refuse to believe it can hold a candle to what is being produced nowadays and I don't even like modern FPS'seseseses.(exception to the rule: TF2 ,PRAISE GABEN, It's Hatacular!!)

 May I go onto the visuals? No? TOO BAD. As I was saying the game is full of dull greys and browns(one of the bad traits picked by modern games in my opinion) although here they actually make sense, since you are traversing through hell itself. The sprites themselves are very detailed and look awesome especially the glow on them shown when enemies are launching fireballs and firing weapons. I, myself am not too fond of shooting 2D sprites as I feel like I'm shooting cardboard characters but I do really like those found in DOOM. Another feature I like is the face found on the HUD as it is a unique way of showing how hurt your character is as well as giving you a template for immersion.


 As for the sounds well they were done by the legendary Trent Reznor from Nine Inch Nails, creators of the likes of: Hurt, Just like you imagined and the Hand that feeds. So, yeah they're pretty good. The first levels music is extremely memorable and even if someone doesn't know the game itself they're most likely to have heard it somewhere.



 The game by itself it is somewhat fun, but obviously most of what it provides has already since been used by recent games in a more polished format as they have had like 20 years to steal ideas from it. What makes it really fun though, are the mods such as Brutal Doom where you can shoot demons full of holes before ripping their heads off with brand new animations and a polished HUD, this is definitely worth getting if you have DOOM as it makes it ridiculously fun when exploring the vast levels

  On top of this you can use the mouse for controls and it removes the Doom Guy's neck brace allowing him to move his neck for the first time in god knows how long, he will appreciate the download of this mod and so will you. Unfortunately, this is a review of DOOM not Brutal Doom so put it back on Doom Guy. No, put the brace back on this is a review about Doom not Brutal Doom. Good boy.



 Should you buy it? This is the part you're most interested in, a quick summary. So here we go, Doom is an ok FPS that is undeniably outdated, it looks good and it has good ideas although the overall feel of the controls are not what I'm looking for. I'd say it is worth a purchase if you're looking for some nostalgia as you can get it in a bundle with it's sequel for £10 on steam, although honestly I'd wait till it's on sale. Definitely recommend you get the Brutal Doom mod as that takes the game-play and the controls, and dials them up to eleven.


"Only Doom dares to dream! All others serve!"--- Doctor "Victor Von" Doom

"Doom" Metal tunes still screaming, driving me insane
I'm going off the rails on a crazy train.


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